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Contents for Real-World Newsletters to Meet Your Unreal Demands

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Preface

Acknowledgments

1. Editing Newsletters: Managing the Process Without Making a Spectacle of Yourself

  • Working relationships: an overview
  • The publisher sets the agenda
  • Always put your mission front and center (and stand behind it)
  • What makes a publication a newsletter?
  • Nurturing a core readership
  • Basic types of newsletters
  • Meeting multiple unreal demands
  • Editors manage a process, not a thing
  • Message strategies and natural selection
  • Getting the editorial process under control
  • Tailor production to your editorial process
  • Think about quality control issues
  • Editing a credible in-house publication is an art
  • An editorial and readability checklist
  • Getting print-worthy quotes
  • Copyright should be a concern
  • How to encourage subscriber loyalty
  • How to conduct a reader survey: a case study
  • When and why you should redesign

2. Designing and Producing Newsletters: The Bare Essentials for Editors

  • Good design is a set of good choices
  • Everybody understands what "good" is ... right?
  • Design vs. production
  • What editors need to know about the production phase
  • Production and printing decisions
  • What editors need to know about typography
  • Choosing, placing, and editing images
  • Essential type and design terms for newsletter editors
  • Anatomy of design conventions for newsletters

3. Design Sampler: The Good, the Bad, and the Better

  • Problems and solutions
  • Don't do that
  • The redesign of a real, live newsletter

4. Writing and Revising Newsletter Content: How to Help Readers See and Hear What You're Saying

  • Reader-centric copy gets read
  • The process of writing an article
  • The lead's the linchpin
  • Creating narrative perspectives
  • What's newsworthy?
  • Editorializing vs. objectivity
  • Telling details: now see here, now hear this
  • "Ghosting" for someone else's byline
  • Editing the writing of others
  • The 10 most common writing problems
  • Basic story types you can build from the lead
  • How to write under deadline pressure
  • Targeted marketing strategies
  • Why writing short is harder than writing long articles
  • When the longer article works better
  • Giving the story a voice: texture in writing
  • Writing display elements: a case study
  • Displayed lists can help organize complex copy
  • Quoting from published works: "Who said that?"
  • Lies, damned lies, and statistics
  • Coming to strong conclusions
  • How to write news that's not fun to read

5. Writing Gallery

Appendix A -- Online Newsletters and Computer-Assisted Journalism

Appendix B -- Publishing Resources

Appendix C -- Bibliography

Index

Credits

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